Rookie Class - Single Race Endurance Team Event
Rookie events are your essential training ground. These events prioritize learning over cutthroat competition, fostering a supportive environment. Expect a mix of skill levels, giving you a realistic taste of online racing. Focus on consistent lap times and clean driving, rather than chasing podiums immediately. Use these races to experiment with car setups and track knowledge.

Pay attention to racecraft, like overtaking and defending, without taking excessive risks. Analyze your replays to identify mistakes and areas for improvement. Don't be afraid to ask experienced racers for advice; they've been in your shoes. Rookie races are designed to build your confidence and race awareness. Consistent participation will gradually improve your pace and consistency. This foundation is crucial before venturing into more competitive simracing events.
Tracks
Session Information

Car Group GT3
Free Practice 15 minutes
Qualification 15 minutes
Race 360 minutes
Mandatory Pitstop Count 3
Pit Window Length 350 minutes
The Pit Window opens at 5 minutes and closes at 355 minutes.
Mandatory Pitstop Refuelling Required Yes
Mandatory Pitstop Tyre Change Required No
 
Average Ambient Temperature 15°C
Weather Randomness 40%
ELO Multiplier 4
 
Maximum driver time per stint 120 minutes
Maximum time per driver 240 minutes
Minimum / Maximum drivers per team 2 / 3
# Name Status Points
1 Team: Vreugd + Kraal Racing
   - B. de Vreugd *
   - S. Kraal [NOR]
   - A. de Vreugd [NOR]
Finished 25
2 Team: MME-GROUP Motorsport | Team Green
   - L. Nieuwkoop *
   - M. Nieuwkoop
   - J. van den Brink
Finished 18
3 Team: Full Grip Motorsport
   - T. Hofmans *
   - J. S
   - S. Snel
Finished 15
4 Team: Full Grip Motorsport - Team 2
   - S. de Reus *
   - W. van der Linden [FGM|NOR]
   - R. Hendrix
Finished 12
5 Team: MME-Group Motorsport.
   - J. Hoving *
   - S. Lavino [MME]
   - E. Noor
Finished 10
6 Team: RacingDynamics
   - T. Alex | ARF *
   - J. Keen
Finished 8
7 Team: KraRi Yu Nai
   - Z. LI *
   - N. raced yet
Finished 6
8 Team: MME Group Team JEN
   - J. Leunk *
   - N. van Rosmalen
   - E. Koks
DNF 0
9 Team: Mclaren LC Racing
   - L. Ritthaler *
   - C. Kruse
DNF 0
10 Team: Mclaren LC Racing
   - L. Ritthaler *
   - C. Kruse
DNF 0
Event Features
Race Control Available

Professional race control will monitor this event for fair racing

Live Stream

Click to watch the live broadcast

Live Commentary

Professional commentary will enhance your viewing experience

Driver Ratings Leaderboard
Rank Class Team Name Points
1 GT3 Vreugd + Kraal Racing
   - B. de Vreugd *
   - S. Kraal [NOR]
   - A. de Vreugd [NOR]
25
2 GT3 MME-GROUP Motorsport | Team Green
   - L. Nieuwkoop *
   - M. Nieuwkoop
   - J. van den Brink
18
3 GT3 Full Grip Motorsport
   - T. Hofmans *
   - J. S
   - S. Snel
15
4 GT3 Full Grip Motorsport - Team 2
   - S. de Reus *
   - W. van der Linden [FGM|NOR]
   - R. Hendrix
12
5 GT3 MME-Group Motorsport.
   - J. Hoving *
   - S. Lavino [MME]
   - E. Noor
10
6 GT3 RacingDynamics
   - T. Alex | ARF *
   - J. Keen
8
7 GT3 KraRi Yu Nai
   - Z. LI *
   - N. raced yet
6
8 GT3 MME Group Team JEN
   - J. Leunk *
   - N. van Rosmalen
   - E. Koks
0
9 GT3 Mclaren LC Racing
   - L. Ritthaler *
   - C. Kruse
0
Event Statistics

Full Grip 6 hours of Spa

Current Participants

9

Maximum Allowed

30

Average ELO

1599

Average SR

5.06

Prize Pool

Free Event

Sessions Progress

1 / 1

Competition Dynamics

Competitive Balance

Fair

Participation Trend

Active

Average Experience

114 races

Countries Represented

5

Fun Facts
Most Popular Car BMW M4 GT3
Car Models 7
Car & Performance Stats
Upcoming Sessions 0
Total Distance 48411.6 km
Championship Leader Vreugd + Kraal Racing (25 pts)
Most Consistent TBD
Most Improved TBD
Achievement Highlights
Most Common ELO Range 1400-1600
Total Incidents 294
Total Penalties 11
Behavioral Analytics
Attendance Rate 100%
Session Completion Rate 70%
Biggest Race Mover TBD
Weather Impact N/A
Important Team information

The entry order is critical for proper team recognition in (ACC) multiplayer/team races and relay team functionality.


The first person listed and marked with an * must join the server first. Subsequent members can only join after this driver is present and in the car.


If team entry order is violated on join, the common fix is for everyone from that team to disconnect and rejoin the server in the correct order (as defined in entrylist.json). Without this, the team may not be able to participate properly in the event.