Pay attention to racecraft, like overtaking and defending, without taking excessive risks. Analyze your replays to identify mistakes and areas for improvement. Don't be afraid to ask experienced racers for advice; they've been in your shoes. Rookie races are designed to build your confidence and race awareness. Consistent participation will gradually improve your pace and consistency. This foundation is crucial before venturing into more competitive simracing events.
| Car Group | GT3 |
| Free Practice | 10 minutes |
| Qualification | 15 minutes |
| Race | 360 minutes |
| Mandatory Pitstop Count | No mandatory Pitstop |
| Average Ambient Temperature | 15°C |
| Weather Randomness | 60% |
| ELO Multiplier | 4 |
| Maximum driver time per stint | 120 minutes |
| Maximum time per driver | 360 minutes |
| Minimum / Maximum drivers per team | 2 / 3 |
Race Control Available
Professional race control will monitor this event for fair racing
Live Stream
This event will be broadcasted live
Live Commentary
Professional commentary will enhance your viewing experience
You need to login to participate events.
Total Prize Pool
500 FGM
To be distributed among top 25 finishers
How It Works
- • Top 25 finishers receive position-based rewards
- • Higher positions earn exponentially more tokens
- • Tokens awarded after EACH round + championship bonus
- • Prize pool adjusts based on actual participants
- • Full prize pool always distributed
Dynamic Payout Active
6 of 25 positions filled. Payouts recalculated proportionally to distribute the full prize pool.
| Position | Payout |
|---|---|
| P1 | 140.8 FGM |
| P2 | 105.6 FGM |
| P3 | 84.5 FGM |
| P4 | 70.4 FGM |
| P5 | 56.3 FGM |
| P6 | 42.3 FGM |
Dynamic Distribution Examples
Full Grip 6 hours of Spa
Current Participants
3
Maximum Allowed
30
Average ELO
1577
Average SR
4.1
Prize Pool
Free Event
Sessions Progress
0 / 1
Competition Dynamics
Competitive Balance
Unbalanced
Participation Trend
Upcoming
Average Experience
65 races
Countries Represented
2
Fun Facts
Car & Performance Stats
| Class | Team Name | ELO (Avg) | SR (Avg) |
|---|---|---|---|
| GT3 | Apex Amateurs - D. Daams * - S. Beltman | 1659 | 5.52 |
| GT3 | MME-Group Motorsport Charlie - J. Hoving * - J. Leunk | 1555 | 3.69 |
| GT3 | We-are-checking Motorsports - G. Haga * - R. Costa | 1515 | 3.09 |
The entry order is critical for proper team recognition in (ACC) multiplayer/team races and relay team functionality.
The first person listed and marked with an * must join the server first. Subsequent members can only join after this driver is present and in the car.
If team entry order is violated on join, the common fix is for everyone from that team to disconnect and rejoin the server in the correct order (as defined in entrylist.json). Without this, the team may not be able to participate properly in the event.